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AddCSLuaFile()
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SWEP.Base = "f_base"
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SWEP.PrintName = "Ice Cream (Strawberry)"
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SWEP.Category = "catSIXe Food"
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SWEP.Spawnable = true
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SWEP.AdminOnly = false
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SWEP.HoldType = "passive"
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SWEP.ViewModelFOV = 40.804020100503
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SWEP.ViewModelFlip = false
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SWEP.UseHands = true
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SWEP.ViewModel = "models/weapons/c_grenade.mdl"
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SWEP.WorldModel = "models/foodnhouseholditems/icecream3.mdl"
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SWEP.ShowViewModel = true
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SWEP.ShowWorldModel = true
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SWEP.ViewModelBoneMods = {
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["ValveBiped.Pin"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(-30, -30, -30), angle = Angle(0, 0, 0) },
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["ValveBiped.Grenade_body"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(-30, -30, -30), angle = Angle(0, 0, 0) }
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}
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SWEP.IronSightsPos = Vector(-2.12, -8.443, 3.21)
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SWEP.IronSightsAng = Vector(0, 0, 0)
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SWEP.VElements = {
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["food"] = { type = "Model", model = "models/foodnhouseholditems/icecream3.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(3.147, 2.414, -2.625), angle = Angle(180, 0, 0), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "" }
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}
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SWEP.WElements = {
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["food"] = { type = "Model", model = "models/foodnhouseholditems/icecream3.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(3.72, 2.571, -1.547), angle = Angle(166.132, -180, 10.519), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "" }
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}
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SWEP.FoodType = "icecream"
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SWEP.FoodColor = Color(255, 192, 203)
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