added throwing icecream and beer
parent
d3a12bb6f5
commit
8ee00a8e21
@ -1,41 +1,187 @@
|
||||
AddCSLuaFile()
|
||||
-- maybe doing it later
|
||||
DEFINE_BASECLASS( "base_anim" )
|
||||
|
||||
ENT.Type = "anim"
|
||||
ENT.Base = "base_anim"
|
||||
ENT.Type = "anim"
|
||||
|
||||
ENT.PrintName = "Thrown Food"
|
||||
ENT.Author = "catSIXe"
|
||||
|
||||
ENT.FoodType = "generic"
|
||||
ENT.FoodSplashColor = Color(255, 255, 255)
|
||||
|
||||
if SERVER then
|
||||
util.AddNetworkString( "Food_Explosion" )
|
||||
util.AddNetworkString( "Food_DecalEx" )
|
||||
end
|
||||
if CLIENT then
|
||||
local emitter = ParticleEmitter(Vector(0,0,0))
|
||||
function food_splash_init(particle, vel, color)
|
||||
particle:SetColor(color.r,color.g,color.b)
|
||||
particle:SetVelocity( vel or VectorRand():GetNormalized() * 15)
|
||||
particle:SetGravity( Vector(0,0,-500) )
|
||||
particle:SetLifeTime(0)
|
||||
particle:SetDieTime(math.Rand(5,10))
|
||||
particle:SetStartSize(4)
|
||||
particle:SetEndSize(0)
|
||||
particle:SetStartAlpha(255)
|
||||
particle:SetEndAlpha(0)
|
||||
particle:SetCollide(true)
|
||||
particle:SetBounce(0.3)
|
||||
particle:SetRoll(math.pi*math.Rand(0,1))
|
||||
particle:SetRollDelta(math.pi*math.Rand(-10,10))
|
||||
end
|
||||
net.Receive("Food_Explosion",function ()
|
||||
if !emitter then emitter = ParticleEmitter(Vector(0,0,0)) end
|
||||
--if !self or !emitter then return MsgN("No Emitter or self exist") end
|
||||
local pos = net.ReadVector()
|
||||
local norm = net.ReadVector()
|
||||
local bucketvel = net.ReadVector()
|
||||
local entid = net.ReadFloat()
|
||||
local color = Color(net.ReadInt(8), net.ReadInt(8), net.ReadInt(8))
|
||||
MsgN(color)
|
||||
timer.Destroy("particle_timer"..entid)
|
||||
|
||||
for i = 1,20 do
|
||||
local particle = emitter:Add( "decals/decal_paintsplatter002", pos )
|
||||
if particle then
|
||||
local dir = VectorRand():GetNormalized()
|
||||
food_splash_init(particle, ((-norm)+dir):GetNormalized() * math.Rand(0,200) + bucketvel*0.5, color)
|
||||
end
|
||||
end
|
||||
end)
|
||||
net.Receive("Food_DecalEx",function ()
|
||||
local material = net.ReadString()
|
||||
local ent = net.ReadEntity()
|
||||
local position = net.ReadVector()
|
||||
local normal = net.ReadVector()
|
||||
local color = Color(net.ReadInt(8), net.ReadInt(8), net.ReadInt(8))
|
||||
local s = net.ReadInt(10)
|
||||
--local entid = net.ReadFloat()
|
||||
util.DecalEx(Material(material), ent, position, normal, color, s, s)
|
||||
end)
|
||||
end
|
||||
function ENT:SetupFoodType(foodType)
|
||||
self:SetNWString("foodType", foodType)
|
||||
self.FoodType = foodType
|
||||
end
|
||||
function ENT:SetupColor(color)
|
||||
self:SetNWInt("color_R", color.r)
|
||||
self:SetNWInt("color_G", color.g)
|
||||
self:SetNWInt("color_B", color.b)
|
||||
self.FoodSplashColor = color
|
||||
end
|
||||
function ENT:Initialize()
|
||||
self:SetModel( "models/props_junk/PopCan01a.mdl" )
|
||||
self:SetModel( "models/props_phx/misc/potato.mdl" )
|
||||
self:PhysicsInit( SOLID_VPHYSICS )
|
||||
self:SetMoveType( MOVETYPE_VPHYSICS )
|
||||
self:SetSolid( SOLID_VPHYSICS )
|
||||
local phys = self:GetPhysicsObject()
|
||||
if (phys:IsValid()) then
|
||||
phys:Wake()
|
||||
--self:SetCollisionGroup(COLLISION_GROUP_DEBRIS)
|
||||
if CLIENT then
|
||||
if !emitter then emitter = ParticleEmitter(Vector(0,0,0)) end
|
||||
emitter:SetPos(LocalPlayer():GetPos())
|
||||
|
||||
if IsValid(self) then
|
||||
local kt = "particle_timer"..self:EntIndex()
|
||||
timer.Create(kt, 0.01, 0, function()
|
||||
if !emitter then
|
||||
emitter = ParticleEmitter(LocalPlayer():GetPos())
|
||||
return
|
||||
end
|
||||
if !IsValid(self) then
|
||||
timer.Destroy(kt)
|
||||
return
|
||||
end
|
||||
color = Color(self:GetNWInt("color_R"), self:GetNWInt("color_G"), self:GetNWInt("color_B"))
|
||||
if math.Rand(0,1) < 0.33 then
|
||||
local particle = emitter:Add( "decals/decal_paintsplatter002", self:GetPos() + VectorRand():GetNormalized() * 4)
|
||||
if particle then
|
||||
food_splash_init(particle, Vector(0), color)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function ENT:PhysicsCollide(colData, collider)
|
||||
if CLIENT then return end
|
||||
--[[net.WriteVector()
|
||||
net.WriteVector(colData.HitNormal)
|
||||
net.WriteVector(colData.OurOldVelocity)
|
||||
net.WriteFloat(entid)--]]
|
||||
PrintTable(colData)
|
||||
|
||||
if IsValid(colData.HitEntity) then
|
||||
if colData.HitEntity:IsPlayer() then
|
||||
MsgN("Collision with Player")
|
||||
colData.HitEntity:ViewPunch( Angle( math.Rand(-8,8), math.Rand(-8,8), 0 ) )
|
||||
self:EmitSound("physics/body/body_medium_impact_hard"..math.floor(math.Rand(1,6))..".wav")
|
||||
else
|
||||
self:EmitSound("physics/cardboard/cardboard_box_impact_soft"..math.floor(math.Rand(1,7))..".wav")
|
||||
end
|
||||
--[[if not self.Paneled and colData.HitEntity:GetClass() == "mediaplayer_tv" then
|
||||
self.Paneled = true
|
||||
local overlayPanel = ents.Create("prop_physics")
|
||||
overlayPanel:SetPos(colData.HitPos)
|
||||
local a = colData.HitNormal:Angle()
|
||||
a:RotateAroundAxis(a:Forward(), 90)
|
||||
a:RotateAroundAxis(a:Right(), 90)
|
||||
overlayPanel:SetAngles(a)
|
||||
overlayPanel:SetModel("models/props_phx/construct/glass/glass_plate1x1.mdl")
|
||||
overlayPanel:Spawn()
|
||||
--overlayPanel:SetMoveType(MOVETYPE_NONE)
|
||||
overlayPanel:SetColor(Color(255,255,255,1))
|
||||
overlayPanel:Activate()
|
||||
local phys = overlayPanel:GetPhysicsObject( )
|
||||
if IsValid( phys ) then
|
||||
phys:Wake()
|
||||
phys:EnableMotion(false)
|
||||
end
|
||||
local p1 = colData.HitPos - (colData.HitNormal * 20)
|
||||
local p2 = colData.HitPos + (colData.HitNormal * 20)
|
||||
self:Splash(p1, p2)
|
||||
SafeRemoveEntityDelayed(overlayPanel, 15)
|
||||
SafeRemoveEntity( self )
|
||||
-- return true --exit prematurely
|
||||
--self.Hitted = false
|
||||
end--]]
|
||||
end
|
||||
local p1 = colData.HitPos--colData.HitPos - (colData.HitNormal * 10)
|
||||
local p2 = colData.HitNormal --HitPos + (colData.HitNormal * 10)
|
||||
local entid = self:EntIndex()
|
||||
net.Start("Food_Explosion")
|
||||
net.WriteVector(self:GetPos())
|
||||
net.WriteVector(colData.HitNormal)
|
||||
net.WriteVector(colData.OurOldVelocity)
|
||||
net.WriteFloat(entid)
|
||||
net.WriteInt(self.FoodSplashColor.r or 255,8)
|
||||
net.WriteInt(self.FoodSplashColor.g or 255,8)
|
||||
net.WriteInt(self.FoodSplashColor.b or 255,8)
|
||||
net.Broadcast()
|
||||
if self.FoodType == "generic" then
|
||||
util.Decal("YellowBlood", p1, p2)
|
||||
elseif self.FoodType == "icecream" then
|
||||
self:EmitSound("physics/flesh/flesh_impact_hard"..math.floor(math.Rand(1,6))..".wav")
|
||||
net.Start("Food_DecalEx")
|
||||
net.WriteString("decals/decal_paintsplatterblue001")
|
||||
net.WriteEntity(colData.HitEntity)
|
||||
net.WriteVector(colData.HitPos)
|
||||
net.WriteVector(colData.HitNormal)
|
||||
net.WriteInt(self.FoodSplashColor.r or 255,8)
|
||||
net.WriteInt(self.FoodSplashColor.g or 255,8)
|
||||
net.WriteInt(self.FoodSplashColor.b or 255,8)
|
||||
net.WriteInt(1,10)
|
||||
net.Broadcast()
|
||||
elseif self.FoodType == "beer" then
|
||||
util.Decal("BeerSplash", p1, p2)
|
||||
--else if self.FoodType == "generic" then
|
||||
end
|
||||
timer.Create("kill_kt"..entid,0.25,2,function ()
|
||||
for _,v in pairs(player.GetAll()) do
|
||||
v:SendLua("timer.Destroy('particle_timer"..entid.."')")
|
||||
end
|
||||
end)
|
||||
SafeRemoveEntity( self )
|
||||
end
|
||||
function ENT:Throw(ply)
|
||||
|
||||
function ENT:Splash(p1, p2)
|
||||
end
|
||||
function ENT:PhysicsCollide()
|
||||
local effectdata = EffectData()
|
||||
effectdata:SetOrigin(self.Entity:GetPos())
|
||||
effectdata:SetEntity(self.Entity)
|
||||
effectdata:SetStart(self.Entity:GetPos())
|
||||
effectdata:SetNormal(Vector(0,0,1))
|
||||
--util.Effect("ManhackSparks", effectdata)
|
||||
util.Effect("cball_explode", effectdata)
|
||||
util.Effect("Explosion", effectdata)
|
||||
local thumper = effectdata
|
||||
thumper:SetOrigin(self.Entity:GetPos())
|
||||
thumper:SetScale(500)
|
||||
thumper:SetMagnitude(500)
|
||||
util.Effect("ThumperDust", effectdata)
|
||||
local scorchstart = self.Entity:GetPos() + ((Vector(0,0,1)) * 5)
|
||||
local scorchend = self.Entity:GetPos() + ((Vector(0,0,-1)) * 5)
|
||||
SafeRemoveEntity(self.Entity)
|
||||
util.Decal("Scorch", scorchstart, scorchend)
|
||||
end
|
@ -0,0 +1,29 @@
|
||||
AddCSLuaFile()
|
||||
SWEP.Base = "f_base"
|
||||
|
||||
SWEP.PrintName = "Beer (Pißwasser)"
|
||||
SWEP.Category = "catSIXe Food"
|
||||
SWEP.Spawnable = true
|
||||
SWEP.AdminOnly = false
|
||||
|
||||
SWEP.HoldType = "passive"
|
||||
SWEP.ViewModelFOV = 40.804020100503
|
||||
SWEP.ViewModelFlip = false
|
||||
SWEP.UseHands = true
|
||||
SWEP.ViewModel = "models/weapons/c_grenade.mdl"
|
||||
SWEP.WorldModel = "models/foodnhouseholditems/beercan02.mdl"
|
||||
SWEP.ShowViewModel = true
|
||||
SWEP.ShowWorldModel = true
|
||||
SWEP.ViewModelBoneMods = {
|
||||
["ValveBiped.Pin"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(-30, -30, -30), angle = Angle(0, 0, 0) },
|
||||
["ValveBiped.Grenade_body"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(-30, -30, -30), angle = Angle(0, 0, 0) }
|
||||
}
|
||||
SWEP.IronSightsPos = Vector(-2.12, -8.443, 3.21)
|
||||
SWEP.IronSightsAng = Vector(0, 0, 0)
|
||||
SWEP.VElements = {
|
||||
["food"] = { type = "Model", model = "models/foodnhouseholditems/beercan02.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(2.753, 2.474, -2.033), angle = Angle(-180, 109.517, 4.415), size = Vector(0.73, 0.73, 0.73), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
|
||||
}
|
||||
SWEP.WElements = {
|
||||
["food"] = { type = "Model", model = "models/foodnhouseholditems/icecream2.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(3.72, 2.571, -1.547), angle = Angle(166.132, -180, 10.519), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
|
||||
}
|
||||
SWEP.FoodType = "beer"
|
Loading…
Reference in New Issue