class PCMPlayer { constructor() { this.audioStartTime = 0; this.samples = []; this.sampleRate = 8000; this.channels = 1; this.flushingTime = 200; this.createContext(); this.startFlushing(); this.flush = this.flush.bind(this); this.interval = setInterval(this.flush, this.flushingTime); } createContext() { this.audioCtx = new (window.AudioContext || window.webkitAudioContext)(); this.gainNode = this.audioCtx.createGain(); this.gainNode.gain.value = 1; this.gainNode.connect(this.audioCtx.destination); } stopFlushing() { if (this.interval) { clearInterval(this.interval); } } feed(data) { let tmp = new Float32Array(this.samples.length + data.length); tmp.set(this.samples, 0); tmp.set(data, this.samples.length); this.samples = tmp; } flush() { let bufferSource = this.audioCtx.createBufferSource(), length = this.samples.length, audioBuffer = this.audioCtx.createBuffer(this.channels, length, this.sampleRate), audioData, channel, offset, i; for (channel = 0; channel < this.channels; channel++) { audioData = audioBuffer.getChannelData(channel); offset = channel; for (i = 0; i < length; i++) { audioData[i] = this.samples[offset]; offset += this.channels; } } bufferSource.buffer = audioBuffer; bufferSource.connect(this.gainNode); bufferSource.start(); this.samples = []; } }