[Hell] Added method to invert text color (#529)
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4 changed files with 22 additions and 1 deletions
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@ -90,6 +90,12 @@ void loop() {
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// string saved in flash
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hell.print(F("Flash String"));
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// in AFSK mode, it is possible to invert the text colors
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// use white text on black background
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hell.setInversion(true);
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hell.print("Inverted String");
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hell.setInversion(false);
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// character
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hell.print('c');
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@ -223,6 +223,7 @@ getRangingResult KEYWORD2
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# Hellschreiber
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printGlyph KEYWORD2
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setInversion KEYWORD2
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# AFSK
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tone KEYWORD2
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@ -49,6 +49,10 @@ size_t HellClient::printGlyph(uint8_t* buff) {
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return(1);
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}
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void HellClient::setInversion(bool invert) {
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_inv = invert;
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}
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size_t HellClient::write(const char* str) {
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if(str == NULL) {
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return(0);
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@ -295,7 +299,7 @@ int16_t HellClient::transmitDirect(uint32_t freq, uint32_t freqHz) {
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int16_t HellClient::standby() {
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#if !defined(RADIOLIB_EXCLUDE_AFSK)
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if(_audio != nullptr) {
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return(_audio->noTone());
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return(_audio->noTone(_inv));
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}
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#endif
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return(_phy->standby());
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@ -119,9 +119,18 @@ class HellClient {
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\brief Method to "print" a buffer of pixels, this is exposed to allow users to send custom characters.
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\param buff Buffer of pixels to send, in a 7x7 pixel array.
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\returns Always returns the number of printed glyphs (1).
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*/
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size_t printGlyph(uint8_t* buff);
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/*!
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\brief Invert text color.
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\param invert Whether to enable color inversion (white text on black background), or not (black text on white background)
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*/
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void setInversion(bool invert);
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size_t write(const char* str);
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size_t write(uint8_t* buff, size_t len);
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size_t write(uint8_t b);
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@ -159,6 +168,7 @@ class HellClient {
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uint32_t _base = 0, _baseHz = 0;
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uint32_t _pixelDuration = 0;
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bool _inv = false;
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size_t printNumber(unsigned long, uint8_t);
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size_t printFloat(double, uint8_t);
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