[AFSK] Executed Order 66
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examples/AFSK/AFSK_Imperial_March/AFSK_Imperial_March.ino
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examples/AFSK/AFSK_Imperial_March/AFSK_Imperial_March.ino
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/*
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RadioLib AFSK Imperial March Example
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This example shows how to EXECUTE ORDER 66
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Other modules that can be used for AFSK:
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- SX127x/RFM9x
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- RF69
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- SX1231
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- CC1101
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- Si443x/RFM2x
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For full API reference, see the GitHub Pages
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https://jgromes.github.io/RadioLib/
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*/
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// include the library
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#include <RadioLib.h>
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// include the melody
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#include "melody.h"
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// SX1278 has the following connections:
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// NSS pin: 10
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// DIO0 pin: 2
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// RESET pin: 9
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// DIO1 pin: 3
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SX1278 fsk = new Module(10, 2, 9, 3);
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// create AFSK client instance using the FSK module
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// this requires connection to the module direct
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// input pin, here connected to Arduino pin 5
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// SX127x/RFM9x: DIO2
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// RF69: DIO2
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// SX1231: DIO2
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// CC1101: GDO2
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// Si443x/RFM2x: GPIO
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AFSKClient audio(&fsk, 5);
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void setup() {
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Serial.begin(9600);
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// initialize SX1278
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Serial.print(F("[SX1278] Initializing ... "));
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// carrier frequency: 434.0 MHz
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// bit rate: 48.0 kbps
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// frequency deviation: 50.0 kHz
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// Rx bandwidth: 125.0 kHz
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// output power: 13 dBm
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// current limit: 100 mA
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int state = fsk.beginFSK();
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// when using one of the non-LoRa modules for AFSK
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// (RF69, CC1101,, Si4432 etc.), use the basic begin() method
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// int state = fsk.begin();
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if(state == ERR_NONE) {
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Serial.println(F("success!"));
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} else {
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Serial.print(F("failed, code "));
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Serial.println(state);
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while(true);
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}
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}
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void loop() {
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Serial.print(F("[AFSK] Executing Order 66 ... "));
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// calculate whole note duration
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int wholenote = (60000 * 4) / 120;
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// iterate over the melody
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for(int note = 0; note < sizeof(melody) / sizeof(melody[0]); note += 2) {
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// calculate the duration of each note
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int noteDuration = 0;
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int divider = melody[note + 1];
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if(divider > 0) {
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// regular note, just proceed
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noteDuration = wholenote / divider;
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} else if(divider < 0) {
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// dotted notes are represented with negative durations!!
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noteDuration = wholenote / abs(divider);
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noteDuration *= 1.5; // increases the duration in half for dotted notes
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}
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// we only play the note for 90% of the duration, leaving 10% as a pause
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audio.tone(melody[note]);
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delay(noteDuration*0.9);
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audio.noTone();
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delay(noteDuration*0.1);
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}
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Serial.println(F("done!"));
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// wait for a second
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delay(1000);
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}
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examples/AFSK/AFSK_Imperial_March/melody.h
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examples/AFSK/AFSK_Imperial_March/melody.h
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/*
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Note definitions, melody and melody-related functions
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adapted from https://github.com/robsoncouto/arduino-songs
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by Robson Couto, 2019
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*/
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#define NOTE_B0 31
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#define NOTE_C1 33
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#define NOTE_CS1 35
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#define NOTE_D1 37
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#define NOTE_DS1 39
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#define NOTE_E1 41
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#define NOTE_F1 44
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#define NOTE_FS1 46
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#define NOTE_G1 49
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#define NOTE_GS1 52
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#define NOTE_A1 55
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#define NOTE_AS1 58
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#define NOTE_B1 62
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#define NOTE_C2 65
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#define NOTE_CS2 69
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#define NOTE_D2 73
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#define NOTE_DS2 78
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#define NOTE_E2 82
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#define NOTE_F2 87
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#define NOTE_FS2 93
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#define NOTE_G2 98
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#define NOTE_GS2 104
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#define NOTE_A2 110
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#define NOTE_AS2 117
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#define NOTE_B2 123
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#define NOTE_C3 131
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#define NOTE_CS3 139
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#define NOTE_D3 147
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#define NOTE_DS3 156
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#define NOTE_E3 165
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#define NOTE_F3 175
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#define NOTE_FS3 185
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#define NOTE_G3 196
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#define NOTE_GS3 208
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#define NOTE_A3 220
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#define NOTE_AS3 233
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#define NOTE_B3 247
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#define NOTE_C4 262
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#define NOTE_CS4 277
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#define NOTE_D4 294
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#define NOTE_DS4 311
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#define NOTE_E4 330
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#define NOTE_F4 349
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#define NOTE_FS4 370
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#define NOTE_G4 392
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#define NOTE_GS4 415
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#define NOTE_A4 440
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#define NOTE_AS4 466
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#define NOTE_B4 494
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#define NOTE_C5 523
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#define NOTE_CS5 554
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#define NOTE_D5 587
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#define NOTE_DS5 622
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#define NOTE_E5 659
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#define NOTE_F5 698
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#define NOTE_FS5 740
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#define NOTE_G5 784
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#define NOTE_GS5 831
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#define NOTE_A5 880
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#define NOTE_AS5 932
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#define NOTE_B5 988
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#define NOTE_C6 1047
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#define NOTE_CS6 1109
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#define NOTE_D6 1175
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#define NOTE_DS6 1245
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#define NOTE_E6 1319
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#define NOTE_F6 1397
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#define NOTE_FS6 1480
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#define NOTE_G6 1568
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#define NOTE_GS6 1661
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#define NOTE_A6 1760
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#define NOTE_AS6 1865
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#define NOTE_B6 1976
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#define NOTE_C7 2093
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#define NOTE_CS7 2217
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#define NOTE_D7 2349
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#define NOTE_DS7 2489
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#define NOTE_E7 2637
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#define NOTE_F7 2794
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#define NOTE_FS7 2960
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#define NOTE_G7 3136
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#define NOTE_GS7 3322
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#define NOTE_A7 3520
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#define NOTE_AS7 3729
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#define NOTE_B7 3951
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#define NOTE_C8 4186
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#define NOTE_CS8 4435
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#define NOTE_D8 4699
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#define NOTE_DS8 4978
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#define REST 0
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// notes of the moledy followed by the duration.
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// a 4 means a quarter note, 8 an eighteenth , 16 sixteenth, so on
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// !!negative numbers are used to represent dotted notes,
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// so -4 means a dotted quarter note, that is, a quarter plus an eighteenth!!
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int melody[] = {
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// Darth Vader theme (Imperial March) - Star wars
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// Score available at https://musescore.com/user/202909/scores/1141521
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// The tenor saxophone part was used
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NOTE_A4,-4, NOTE_A4,-4, NOTE_A4,16, NOTE_A4,16, NOTE_A4,16, NOTE_A4,16, NOTE_F4,8, REST,8,
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NOTE_A4,-4, NOTE_A4,-4, NOTE_A4,16, NOTE_A4,16, NOTE_A4,16, NOTE_A4,16, NOTE_F4,8, REST,8,
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NOTE_A4,4, NOTE_A4,4, NOTE_A4,4, NOTE_F4,-8, NOTE_C5,16,
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NOTE_A4,4, NOTE_F4,-8, NOTE_C5,16, NOTE_A4,2,//4
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NOTE_E5,4, NOTE_E5,4, NOTE_E5,4, NOTE_F5,-8, NOTE_C5,16,
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NOTE_A4,4, NOTE_F4,-8, NOTE_C5,16, NOTE_A4,2,
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NOTE_A5,4, NOTE_A4,-8, NOTE_A4,16, NOTE_A5,4, NOTE_GS5,-8, NOTE_G5,16, //7
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NOTE_DS5,16, NOTE_D5,16, NOTE_DS5,8, REST,8, NOTE_A4,8, NOTE_DS5,4, NOTE_D5,-8, NOTE_CS5,16,
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NOTE_C5,16, NOTE_B4,16, NOTE_C5,16, REST,8, NOTE_F4,8, NOTE_GS4,4, NOTE_F4,-8, NOTE_A4,-16,//9
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NOTE_C5,4, NOTE_A4,-8, NOTE_C5,16, NOTE_E5,2,
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NOTE_A5,4, NOTE_A4,-8, NOTE_A4,16, NOTE_A5,4, NOTE_GS5,-8, NOTE_G5,16, //7
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NOTE_DS5,16, NOTE_D5,16, NOTE_DS5,8, REST,8, NOTE_A4,8, NOTE_DS5,4, NOTE_D5,-8, NOTE_CS5,16,
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NOTE_C5,16, NOTE_B4,16, NOTE_C5,16, REST,8, NOTE_F4,8, NOTE_GS4,4, NOTE_F4,-8, NOTE_A4,-16,//9
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NOTE_A4,4, NOTE_F4,-8, NOTE_C5,16, NOTE_A4,2,
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};
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