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C++

/*
Copyright (C) 2019-2021 Doug McLain
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "audioengine.h"
#include <QDebug>
#include <cmath>
#if defined (Q_OS_MACOS) || defined(Q_OS_IOS)
#define MACHAK 1
#else
#define MACHAK 0
#endif
AudioEngine::AudioEngine(QString in, QString out) :
m_outputdevice(out),
m_inputdevice(in),
m_out(nullptr),
m_in(nullptr),
m_srm(1)
{
m_audio_out_temp_buf_p = m_audio_out_temp_buf;
memset(m_aout_max_buf, 0, sizeof(float) * 200);
m_aout_max_buf_p = m_aout_max_buf;
m_aout_max_buf_idx = 0;
m_aout_gain = 100;
m_volume = 1.0f;
}
AudioEngine::~AudioEngine()
{
}
QStringList AudioEngine::discover_audio_devices(uint8_t d)
{
QStringList list;
QList<QAudioDevice> devices;
if(d){
devices = QMediaDevices::audioOutputs();
}
else{
devices = QMediaDevices::audioInputs();
}
for (QList<QAudioDevice>::ConstIterator it = devices.constBegin(); it != devices.constEnd(); ++it ) {
//fprintf(stderr, "Playback device name = %s\n", (*it).deviceName().toStdString().c_str());fflush(stderr);
list.append((*it).description());
}
return list;
}
void AudioEngine::init()
{
QAudioFormat format;
format.setSampleRate(8000);
format.setChannelCount(1);
format.setSampleFormat(QAudioFormat::Int16);
m_agc = true;
QList<QAudioDevice> devices = QMediaDevices::audioOutputs();
if(devices.size() == 0){
qDebug() << "No audio playback hardware found";
}
else{
QAudioDevice device(QMediaDevices::defaultAudioOutput());
for (QList<QAudioDevice>::ConstIterator it = devices.constBegin(); it != devices.constEnd(); ++it ) {
qDebug() << "Playback device name = " << (*it).description();
qDebug() << (*it).supportedSampleFormats();
qDebug() << (*it).preferredFormat();
if((*it).description() == m_outputdevice){
device = *it;
}
}
if (!device.isFormatSupported(format)) {
qWarning() << "Raw audio format not supported by playback device";
}
qDebug() << "Playback device: " << device.description() << "SR: " << format.sampleRate();
m_out = new QAudioSink(device, format, this);
m_out->setBufferSize(1280);
connect(m_out, SIGNAL(stateChanged(QAudio::State)), this, SLOT(handleStateChanged(QAudio::State)));
}
devices = QMediaDevices::audioInputs();
if(devices.size() == 0){
qDebug() << "No audio capture hardware found";
}
else{
QAudioDevice device(QMediaDevices::defaultAudioInput());
for (QList<QAudioDevice>::ConstIterator it = devices.constBegin(); it != devices.constEnd(); ++it ) {
if(MACHAK){
qDebug() << "Playback device name = " << (*it).description();
qDebug() << (*it).supportedSampleFormats();
qDebug() << (*it).preferredFormat();
}
if((*it).description() == m_inputdevice){
device = *it;
}
}
if (!device.isFormatSupported(format)) {
qWarning() << "Raw audio format not supported by capture device";
}
int sr = 8000;
if(MACHAK){
sr = device.preferredFormat().sampleRate();
m_srm = (float)sr / 8000.0;
}
format.setSampleRate(sr);
m_in = new QAudioSource(device, format, this);
qDebug() << "Capture device: " << device.description() << " SR: " << sr << " resample factor: " << m_srm;
}
}
void AudioEngine::start_capture()
{
m_audioinq.clear();
if(m_in != nullptr){
m_indev = m_in->start();
if(MACHAK) m_srm = (float)(m_in->format().sampleRate()) / 8000.0;
connect(m_indev, SIGNAL(readyRead()), SLOT(input_data_received()));
}
}
void AudioEngine::stop_capture()
{
if(m_in != nullptr){
m_indev->disconnect();
m_in->stop();
}
}
void AudioEngine::start_playback()
{
m_outdev = m_out->start();
}
void AudioEngine::stop_playback()
{
//m_outdev->reset();
m_out->reset();
m_out->stop();
}
void AudioEngine::input_data_received()
{
QByteArray data = m_indev->readAll();
if (data.size() > 0){
/*
fprintf(stderr, "AUDIOIN: ");
for(int i = 0; i < len; ++i){
fprintf(stderr, "%02x ", (uint8_t)data.data()[i]);
}
fprintf(stderr, "\n");
fflush(stderr);
*/
if(MACHAK){
std::vector<int16_t> samples;
for(int i = 0; i < data.size(); i += 2){
samples.push_back(((data.data()[i+1] << 8) & 0xff00) | (data.data()[i] & 0xff));
}
for(float i = 0; i < (float)data.size()/2; i += m_srm){
m_audioinq.enqueue(samples[i]);
}
}
else{
for(int i = 0; i < data.size(); i += (2 * m_srm)){
m_audioinq.enqueue(((data.data()[i+1] << 8) & 0xff00) | (data.data()[i] & 0xff));
}
}
}
}
void AudioEngine::write(int16_t *pcm, size_t s)
{
m_maxlevel = 0;
/*
fprintf(stderr, "AUDIOOUT: ");
for(int i = 0; i < s; ++i){
fprintf(stderr, "%04x ", (uint16_t)pcm[i]);
}
fprintf(stderr, "\n");
fflush(stderr);
*/
if(m_agc){
process_audio(pcm, s);
}
size_t l = m_outdev->write((const char *) pcm, sizeof(int16_t) * s);
if (l*2 < s){
qDebug() << "AudioEngine::write() " << s << ":" << l << ":" << (int)m_out->bytesFree() << ":" << m_out->bufferSize() << ":" << m_out->error();
}
for(uint32_t i = 0; i < s; ++i){
if(pcm[i] > m_maxlevel){
m_maxlevel = pcm[i];
}
}
}
uint16_t AudioEngine::read(int16_t *pcm, int s)
{
m_maxlevel = 0;
if(m_audioinq.size() >= s){
for(int i = 0; i < s; ++i){
pcm[i] = m_audioinq.dequeue();
if(pcm[i] > m_maxlevel){
m_maxlevel = pcm[i];
}
}
return 1;
}
else if(m_in == nullptr){
memset(pcm, 0, sizeof(int16_t) * s);
return 1;
}
else{
return 0;
}
}
uint16_t AudioEngine::read(int16_t *pcm)
{
int s;
m_maxlevel = 0;
if(m_audioinq.size() >= 160){
s = 160;
}
else{
s = m_audioinq.size();
}
for(int i = 0; i < s; ++i){
pcm[i] = m_audioinq.dequeue();
if(pcm[i] > m_maxlevel){
m_maxlevel = pcm[i];
}
}
return s;
}
// process_audio() based on code from DSD https://github.com/szechyjs/dsd
void AudioEngine::process_audio(int16_t *pcm, size_t s)
{
float aout_abs, max, gainfactor, gaindelta, maxbuf;
for(size_t i = 0; i < s; ++i){
m_audio_out_temp_buf[i] = static_cast<float>(pcm[i]);
}
// detect max level
max = 0;
m_audio_out_temp_buf_p = m_audio_out_temp_buf;
for (size_t i = 0; i < s; i++){
aout_abs = fabsf(*m_audio_out_temp_buf_p);
if (aout_abs > max){
max = aout_abs;
}
m_audio_out_temp_buf_p++;
}
*m_aout_max_buf_p = max;
m_aout_max_buf_p++;
m_aout_max_buf_idx++;
if (m_aout_max_buf_idx > 24){
m_aout_max_buf_idx = 0;
m_aout_max_buf_p = m_aout_max_buf;
}
// lookup max history
for (size_t i = 0; i < 25; i++){
maxbuf = m_aout_max_buf[i];
if (maxbuf > max){
max = maxbuf;
}
}
// determine optimal gain level
if (max > static_cast<float>(0)){
gainfactor = (static_cast<float>(30000) / max);
}
else{
gainfactor = static_cast<float>(50);
}
if (gainfactor < m_aout_gain){
m_aout_gain = gainfactor;
gaindelta = static_cast<float>(0);
}
else{
if (gainfactor > static_cast<float>(50)){
gainfactor = static_cast<float>(50);
}
gaindelta = gainfactor - m_aout_gain;
if (gaindelta > (static_cast<float>(0.05) * m_aout_gain)){
gaindelta = (static_cast<float>(0.05) * m_aout_gain);
}
}
gaindelta /= static_cast<float>(s); //160
// adjust output gain
m_audio_out_temp_buf_p = m_audio_out_temp_buf;
for (size_t i = 0; i < s; i++){
*m_audio_out_temp_buf_p = (m_aout_gain + (static_cast<float>(i) * gaindelta)) * (*m_audio_out_temp_buf_p);
m_audio_out_temp_buf_p++;
}
m_aout_gain += (static_cast<float>(s) * gaindelta);
m_audio_out_temp_buf_p = m_audio_out_temp_buf;
for (size_t i = 0; i < s; i++){
*m_audio_out_temp_buf_p *= m_volume;
if (*m_audio_out_temp_buf_p > static_cast<float>(32760)){
*m_audio_out_temp_buf_p = static_cast<float>(32760);
}
else if (*m_audio_out_temp_buf_p < static_cast<float>(-32760)){
*m_audio_out_temp_buf_p = static_cast<float>(-32760);
}
pcm[i] = static_cast<int16_t>(*m_audio_out_temp_buf_p);
m_audio_out_temp_buf_p++;
}
}
void AudioEngine::handleStateChanged(QAudio::State newState)
{
switch (newState) {
case QAudio::ActiveState:
//qDebug() << "AudioOut state active";
break;
case QAudio::SuspendedState:
//qDebug() << "AudioOut state suspended";
break;
case QAudio::IdleState:
//qDebug() << "AudioOut state idle";
break;
case QAudio::StoppedState:
//qDebug() << "AudioOut state stopped";
break;
default:
break;
}
}