Some iOS updates

main
Doug McLain 1 year ago
parent 1723b764d5
commit 194b4896fc

@ -8,7 +8,7 @@ unix:!ios:QT += serialport
CONFIG += c++17 CONFIG += c++17
LFLAGS += LFLAGS +=
android:INCLUDEPATH += $$(HOME)/Android/local/include android:INCLUDEPATH += $$(HOME)/Android/local/include
LIBS += -limbe_vocoder -lvocoder LIBS += -limbe_vocoder # -lvocoder
!win32:LIBS += -ldl !win32:LIBS += -ldl
win32:QT += serialport win32:QT += serialport
win32:INCLUDEPATH += /mnt/data/src/winlibs/include win32:INCLUDEPATH += /mnt/data/src/winlibs/include
@ -23,7 +23,8 @@ macx:LIBS += -L/usr/local/lib -framework AVFoundation
macx:QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.14 macx:QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.14
macx:QMAKE_INFO_PLIST = Info.plist.mac macx:QMAKE_INFO_PLIST = Info.plist.mac
ios:LIBS += -lvocoder -framework AVFoundation ios:LIBS += -lvocoder -framework AVFoundation
ios:QMAKE_TARGET_BUNDLE_PREFIX = com.dudetronics ios:QMAKE_IOS_DEPLOYMENT_TARGET=14.0
ios:QMAKE_TARGET_BUNDLE_PREFIX = org.dudetronics
ios:QMAKE_BUNDLE = droidstar ios:QMAKE_BUNDLE = droidstar
ios:VERSION = 0.43.20 ios:VERSION = 0.43.20
ios:Q_ENABLE_BITCODE.name = ENABLE_BITCODE ios:Q_ENABLE_BITCODE.name = ENABLE_BITCODE

@ -48,7 +48,7 @@ Talkgroup: For DMR, enter the talkgroup ID number. A very active TG for testin
MYCALL/URCALL/RPTR1/RPTR2 are for Dstar modes REF/DCS/XRF. These fields need to be entered correctly before attempting to TX on any DSTAR reflector. All fields are populated with suggested values upon connect, but can still be modified for advanced users. RPT2 is always overwritten with the current reflector upon connected. MYCALL/URCALL/RPTR1/RPTR2 are for Dstar modes REF/DCS/XRF. These fields need to be entered correctly before attempting to TX on any DSTAR reflector. All fields are populated with suggested values upon connect, but can still be modified for advanced users. RPT2 is always overwritten with the current reflector upon connected.
# IAX Client for AllStar # IAX Client for AllStar
Dudestar can connect to an AllStar node as an IAX(2) client. See the AllStar wiki and other AllStar, Asterisk, and IAX2 protocal related websites for the technical details of IAX2 for AllStar. This is a basic client and currently only uLaw audio codec is supported. This is the default codec on most AllStar nodes. DroidStar can connect to an AllStar node as an IAX(2) client. See the AllStar wiki and other AllStar, Asterisk, and IAX2 protocal related websites for the technical details of IAX2 for AllStar. This is a basic client and currently only uLaw audio codec is supported. This is the default codec on most AllStar nodes.
Username: Defined in your nodes iax.conf file, usually iaxclient Username: Defined in your nodes iax.conf file, usually iaxclient
@ -93,6 +93,17 @@ All of the gradle build files are provided to create an APK file ready to be ins
# No builds are available on Github # No builds are available on Github
No builds for any platform are available on this Github site. This is and always will be an open source project, to be used for educational and development purposes only. I am currently providing a Windows build which is *not* to be confused as any sort of official release of any kind. No support will be provided for any build at any time. No builds for any platform are available on this Github site. This is and always will be an open source project, to be used for educational and development purposes only. I am currently providing a Windows build which is *not* to be confused as any sort of official release of any kind. No support will be provided for any build at any time.
http://www.dudetronics.com/ # DroidStar for iOS
DroidStar used to be available for iOS via the TestFlight program. I got fed up with Apple and its developer policies (not to mention the cost) so I cancelled my paid developer account. DroidStar can now be installed to an iOS device by using a marvelous program called Sideloadly:
https://sideloadly.io/
The instructions here are pretty thorough. It is important to read the FAQ section of the website to understand how sideloading works. I suggest enabling Wifi development on the iOS device, as explained on the website. This allows you to load/re-load DroidStar without connecting to USB.
There are static builds for all platforms out there on a few 3rd party sites such as this one:
http://pizzanbeer.net/
The ipa file is the iOS package.

@ -189,11 +189,11 @@ void AudioEngine::init()
else{ else{
QAudioDevice device(QMediaDevices::defaultAudioOutput()); QAudioDevice device(QMediaDevices::defaultAudioOutput());
for (QList<QAudioDevice>::ConstIterator it = devices.constBegin(); it != devices.constEnd(); ++it ) { for (QList<QAudioDevice>::ConstIterator it = devices.constBegin(); it != devices.constEnd(); ++it ) {
if(MACHAK){
qDebug() << "Playback device name = " << (*it).description(); qDebug() << "Playback device name = " << (*it).description();
qDebug() << (*it).supportedSampleFormats(); qDebug() << (*it).supportedSampleFormats();
qDebug() << (*it).preferredFormat(); qDebug() << (*it).preferredFormat();
}
if((*it).description() == m_outputdevice){ if((*it).description() == m_outputdevice){
device = *it; device = *it;
} }

@ -332,23 +332,11 @@ bool Mode::load_vocoder_plugin()
return false; return false;
} }
#endif #endif
#else
#if defined(Q_OS_IOS)
QString config_path = QStandardPaths::writableLocation(QStandardPaths::ConfigLocation) + "/dudetronics";
QString voc = config_path + "/vocoder_plugin." + QSysInfo::productType() + "." + QSysInfo::currentCpuArchitecture();
if(QFileInfo::exists(voc)){
m_mbevocoder = new VocoderPlugin();
return true;
}
else{
return false;
}
#else #else
qDebug() << "new vocoder"; qDebug() << "new vocoder";
m_mbevocoder = new VocoderPlugin(); m_mbevocoder = new VocoderPlugin();
return true; return true;
#endif #endif
#endif
} }
void Mode::deleteLater() void Mode::deleteLater()

@ -81,7 +81,7 @@ QMap<QString, QString> SerialAMBE::discover_devices()
+ "Serial number: " + (!serialPortInfo.serialNumber().isEmpty() ? serialPortInfo.serialNumber() : blankString) + ENDLINE + "Serial number: " + (!serialPortInfo.serialNumber().isEmpty() ? serialPortInfo.serialNumber() : blankString) + ENDLINE
+ "Vendor Identifier: " + (serialPortInfo.hasVendorIdentifier() ? QByteArray::number(serialPortInfo.vendorIdentifier(), 16) : blankString) + ENDLINE + "Vendor Identifier: " + (serialPortInfo.hasVendorIdentifier() ? QByteArray::number(serialPortInfo.vendorIdentifier(), 16) : blankString) + ENDLINE
+ "Product Identifier: " + (serialPortInfo.hasProductIdentifier() ? QByteArray::number(serialPortInfo.productIdentifier(), 16) : blankString) + ENDLINE; + "Product Identifier: " + (serialPortInfo.hasProductIdentifier() ? QByteArray::number(serialPortInfo.productIdentifier(), 16) : blankString) + ENDLINE;
fprintf(stderr, "%s", out.toStdString().c_str());fflush(stderr); //fprintf(stderr, "%s", out.toStdString().c_str());fflush(stderr);
devlist[serialPortInfo.systemLocation()] = serialPortInfo.description() + ":" + serialPortInfo.systemLocation(); devlist[serialPortInfo.systemLocation()] = serialPortInfo.description() + ":" + serialPortInfo.systemLocation();
} }
} }

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