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/*
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Copyright (C) 2019-2021 Doug McLain
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "audioengine.h"
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#include <QDebug>
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#include <cmath>
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#if defined (Q_OS_MACOS) || defined(Q_OS_IOS)
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#define MACHAK 1
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#else
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#define MACHAK 0
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#endif
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AudioEngine::AudioEngine(QString in, QString out) :
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m_outputdevice(out),
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m_inputdevice(in),
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m_out(nullptr),
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m_in(nullptr),
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m_srm(1)
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{
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m_audio_out_temp_buf_p = m_audio_out_temp_buf;
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memset(m_aout_max_buf, 0, sizeof(float) * 200);
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m_aout_max_buf_p = m_aout_max_buf;
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m_aout_max_buf_idx = 0;
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m_aout_gain = 100;
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m_volume = 1.0f;
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}
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AudioEngine::~AudioEngine()
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{
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}
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QStringList AudioEngine::discover_audio_devices(uint8_t d)
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{
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QStringList list;
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QList<QAudioDevice> devices;
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if(d){
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devices = QMediaDevices::audioOutputs();
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}
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else{
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devices = QMediaDevices::audioInputs();
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}
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for (QList<QAudioDevice>::ConstIterator it = devices.constBegin(); it != devices.constEnd(); ++it ) {
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//fprintf(stderr, "Playback device name = %s\n", (*it).deviceName().toStdString().c_str());fflush(stderr);
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list.append((*it).description());
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}
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return list;
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}
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void AudioEngine::init()
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{
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QAudioFormat format;
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format.setSampleRate(8000);
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format.setChannelCount(1);
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format.setSampleFormat(QAudioFormat::Int16);
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m_agc = true;
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QList<QAudioDevice> devices = QMediaDevices::audioOutputs();
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if(devices.size() == 0){
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qDebug() << "No audio playback hardware found";
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}
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else{
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QAudioDevice device(QMediaDevices::defaultAudioOutput());
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for (QList<QAudioDevice>::ConstIterator it = devices.constBegin(); it != devices.constEnd(); ++it ) {
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qDebug() << "Playback device name = " << (*it).description();
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qDebug() << (*it).supportedSampleFormats();
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qDebug() << (*it).preferredFormat();
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if((*it).description() == m_outputdevice){
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device = *it;
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}
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}
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if (!device.isFormatSupported(format)) {
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qWarning() << "Raw audio format not supported by playback device";
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}
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qDebug() << "Playback device: " << device.description() << "SR: " << format.sampleRate();
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m_out = new QAudioSink(device, format, this);
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m_out->setBufferSize(1280);
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connect(m_out, SIGNAL(stateChanged(QAudio::State)), this, SLOT(handleStateChanged(QAudio::State)));
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}
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devices = QMediaDevices::audioInputs();
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if(devices.size() == 0){
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qDebug() << "No audio capture hardware found";
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}
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else{
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QAudioDevice device(QMediaDevices::defaultAudioInput());
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for (QList<QAudioDevice>::ConstIterator it = devices.constBegin(); it != devices.constEnd(); ++it ) {
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if(MACHAK){
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qDebug() << "Playback device name = " << (*it).description();
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qDebug() << (*it).supportedSampleFormats();
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qDebug() << (*it).preferredFormat();
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}
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if((*it).description() == m_inputdevice){
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device = *it;
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}
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}
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if (!device.isFormatSupported(format)) {
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qWarning() << "Raw audio format not supported by capture device";
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}
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int sr = 8000;
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if(MACHAK){
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sr = device.preferredFormat().sampleRate();
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m_srm = (float)sr / 8000.0;
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}
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format.setSampleRate(sr);
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m_in = new QAudioSource(device, format, this);
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qDebug() << "Capture device: " << device.description() << " SR: " << sr << " resample factor: " << m_srm;
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}
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}
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void AudioEngine::start_capture()
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{
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m_audioinq.clear();
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if(m_in != nullptr){
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m_indev = m_in->start();
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if(MACHAK) m_srm = (float)(m_in->format().sampleRate()) / 8000.0;
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connect(m_indev, SIGNAL(readyRead()), SLOT(input_data_received()));
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}
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}
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void AudioEngine::stop_capture()
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{
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if(m_in != nullptr){
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m_indev->disconnect();
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m_in->stop();
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}
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}
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void AudioEngine::start_playback()
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{
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m_outdev = m_out->start();
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}
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void AudioEngine::stop_playback()
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{
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//m_outdev->reset();
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m_out->reset();
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m_out->stop();
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}
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void AudioEngine::input_data_received()
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{
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QByteArray data = m_indev->readAll();
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if (data.size() > 0){
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/*
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fprintf(stderr, "AUDIOIN: ");
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for(int i = 0; i < len; ++i){
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fprintf(stderr, "%02x ", (uint8_t)data.data()[i]);
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}
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fprintf(stderr, "\n");
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fflush(stderr);
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*/
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if(MACHAK){
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std::vector<int16_t> samples;
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for(int i = 0; i < data.size(); i += 2){
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samples.push_back(((data.data()[i+1] << 8) & 0xff00) | (data.data()[i] & 0xff));
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}
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for(float i = 0; i < (float)data.size()/2; i += m_srm){
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m_audioinq.enqueue(samples[i]);
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}
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}
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else{
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for(int i = 0; i < data.size(); i += (2 * m_srm)){
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m_audioinq.enqueue(((data.data()[i+1] << 8) & 0xff00) | (data.data()[i] & 0xff));
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}
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}
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}
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}
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void AudioEngine::write(int16_t *pcm, size_t s)
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{
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m_maxlevel = 0;
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/*
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fprintf(stderr, "AUDIOOUT: ");
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for(int i = 0; i < s; ++i){
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fprintf(stderr, "%04x ", (uint16_t)pcm[i]);
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}
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fprintf(stderr, "\n");
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fflush(stderr);
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*/
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if(m_agc){
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process_audio(pcm, s);
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}
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size_t l = m_outdev->write((const char *) pcm, sizeof(int16_t) * s);
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if (l*2 < s){
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qDebug() << "AudioEngine::write() " << s << ":" << l << ":" << (int)m_out->bytesFree() << ":" << m_out->bufferSize() << ":" << m_out->error();
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}
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for(uint32_t i = 0; i < s; ++i){
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if(pcm[i] > m_maxlevel){
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m_maxlevel = pcm[i];
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}
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}
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}
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uint16_t AudioEngine::read(int16_t *pcm, int s)
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{
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m_maxlevel = 0;
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if(m_audioinq.size() >= s){
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for(int i = 0; i < s; ++i){
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pcm[i] = m_audioinq.dequeue();
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if(pcm[i] > m_maxlevel){
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m_maxlevel = pcm[i];
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}
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}
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return 1;
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}
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else if(m_in == nullptr){
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memset(pcm, 0, sizeof(int16_t) * s);
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return 1;
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}
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else{
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return 0;
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}
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}
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uint16_t AudioEngine::read(int16_t *pcm)
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{
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int s;
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m_maxlevel = 0;
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if(m_audioinq.size() >= 160){
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s = 160;
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}
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else{
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s = m_audioinq.size();
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}
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for(int i = 0; i < s; ++i){
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pcm[i] = m_audioinq.dequeue();
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if(pcm[i] > m_maxlevel){
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m_maxlevel = pcm[i];
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}
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}
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return s;
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}
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// process_audio() based on code from DSD https://github.com/szechyjs/dsd
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void AudioEngine::process_audio(int16_t *pcm, size_t s)
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{
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float aout_abs, max, gainfactor, gaindelta, maxbuf;
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for(size_t i = 0; i < s; ++i){
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m_audio_out_temp_buf[i] = static_cast<float>(pcm[i]);
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}
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// detect max level
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max = 0;
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m_audio_out_temp_buf_p = m_audio_out_temp_buf;
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for (size_t i = 0; i < s; i++){
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aout_abs = fabsf(*m_audio_out_temp_buf_p);
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if (aout_abs > max){
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max = aout_abs;
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}
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m_audio_out_temp_buf_p++;
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}
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*m_aout_max_buf_p = max;
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m_aout_max_buf_p++;
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m_aout_max_buf_idx++;
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if (m_aout_max_buf_idx > 24){
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m_aout_max_buf_idx = 0;
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m_aout_max_buf_p = m_aout_max_buf;
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}
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// lookup max history
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for (size_t i = 0; i < 25; i++){
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maxbuf = m_aout_max_buf[i];
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if (maxbuf > max){
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max = maxbuf;
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}
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}
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// determine optimal gain level
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if (max > static_cast<float>(0)){
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gainfactor = (static_cast<float>(30000) / max);
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}
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else{
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gainfactor = static_cast<float>(50);
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}
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if (gainfactor < m_aout_gain){
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m_aout_gain = gainfactor;
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gaindelta = static_cast<float>(0);
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}
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else{
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if (gainfactor > static_cast<float>(50)){
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gainfactor = static_cast<float>(50);
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}
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gaindelta = gainfactor - m_aout_gain;
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if (gaindelta > (static_cast<float>(0.05) * m_aout_gain)){
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gaindelta = (static_cast<float>(0.05) * m_aout_gain);
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}
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}
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gaindelta /= static_cast<float>(s); //160
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// adjust output gain
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m_audio_out_temp_buf_p = m_audio_out_temp_buf;
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for (size_t i = 0; i < s; i++){
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*m_audio_out_temp_buf_p = (m_aout_gain + (static_cast<float>(i) * gaindelta)) * (*m_audio_out_temp_buf_p);
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m_audio_out_temp_buf_p++;
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}
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m_aout_gain += (static_cast<float>(s) * gaindelta);
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m_audio_out_temp_buf_p = m_audio_out_temp_buf;
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for (size_t i = 0; i < s; i++){
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*m_audio_out_temp_buf_p *= m_volume;
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if (*m_audio_out_temp_buf_p > static_cast<float>(32760)){
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*m_audio_out_temp_buf_p = static_cast<float>(32760);
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}
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else if (*m_audio_out_temp_buf_p < static_cast<float>(-32760)){
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*m_audio_out_temp_buf_p = static_cast<float>(-32760);
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}
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pcm[i] = static_cast<int16_t>(*m_audio_out_temp_buf_p);
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m_audio_out_temp_buf_p++;
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}
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}
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void AudioEngine::handleStateChanged(QAudio::State newState)
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{
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switch (newState) {
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case QAudio::ActiveState:
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//qDebug() << "AudioOut state active";
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break;
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case QAudio::SuspendedState:
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//qDebug() << "AudioOut state suspended";
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break;
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case QAudio::IdleState:
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//qDebug() << "AudioOut state idle";
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break;
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case QAudio::StoppedState:
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//qDebug() << "AudioOut state stopped";
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break;
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default:
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break;
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}
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}
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